Welcome to the most advanced dream training system on the planet. Learn to program your dreams using source-material like video games, movies, TV shows, or anything you desire using active dream programming. We are a Dream Art School that teaches you to paint the canvas of your mind with your thoughts and experiences for awesome dream adventures! All courses are now absolutely free.
Take the 7-Day Dreaming for Gamers dream challenge! Pick your favorite Video Game, Movie, TV show or any source-material and see if you can have an interactive replay in the form of a dream in just under 7 days. So far 22 people have had success, click the banner below for the most amazing dream training system ever invented.
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The most advanced dream training system on the internet!
Dreaming For Gamers is a dream art school that offers comprehensive beginner to advanced dream training system that stems from over 22 years of research into dream neuroscience and dream psychology backed by over 40 years worth of active dream programming to help you dream in interactive replays of games, movies, TV shows or any artistic medium you chose as your source-material
The courses are designed to flow in order as we address many neurological cognitive areas of the dreaming mind and dream psychology to help you train yourself to influence and control your dream content based on source-material that you are interested in. What this means is you can use a video game, movie, TV show or even a walk in the park as reference material to influence your dreams so when you sleep and your brain consolidates waking life experiences into long-term memory consolidation you get an interactive replay of your source-material.
We look at the dreaming process as a form of hippocampal replay where our dreams are part of long-term memory development and this is supported by research into memory consolidation studies in both rats and humans where dreams play a role in episodic, semantic, and spatial replay of our waking life experiences.
People who have trained with this system have in fact been able to have a dream that then plays back in the rich interactive medium of dreaming but in the genre of their intended source material. So it’s a lot of fun if you want to experience new and interesting types of dreams based on a very simple mechanic of dream neurology. All we do is exploit that mechanic for fun and entertaining dreams.
Although self-evident as many people already intrinsically know that influences from our waking life shape the content of our dreams. Not to many realize the potential of active dream programming as a form of dream art and entertainment. Research into the impact of video game content and how it influences our dreams started with the ‘Tetris Effect’ and has branched into actual studies. The reason why we have replay of such influences derives itself from NREM1 sleep when the mind consolidates this information in the form of a dream as part of memory consolidation. The most recent study by BrainGate used a neural link style device where two participants had electrodes hooked up into their brain, played video games and then these patterns emerged during sleep during NREM1 when the hippocampus started the memory consolidation part of dreams. Other studies on dream replay and memory using electrodes were conducted on rats with similar results.
You can find some of these studies at this link:
But dreaming isn’t just limited to replaying influences from our waking life as there are developmental and psychological issues that often need to be addressed for people to enjoy a rich dreaming life if they are not avid participants in their own dreams. Every person produces 3-5 dreams each night (regardless of not remembering them), every mammal dreams and some birds dream.
The reason why people don’t remember dreams has been linked to poor white-matter density in the medial prefrontal cortex compared to those who do which have a much higher density of white-matter (neural pathways) in the medial prefrontal cortex. We address this issue as atrophy in the dreaming mind and it can not only impact dream recall, but also sensory-replay of our five senses and also our awareness.
To correct the three neurological regions of the brain that are underdeveloped in many people we use stimulation training to help bring these neural pathways out of atrophy simply by getting them to be used again over and over. This stimulation helps to promote more growth of neural pathways because dreaming is fundamentally a skill. Neural pathways develop with any skill we learn from language, arts, science and dreaming.
The Courses start addressing these issues with training, and it takes time to develop and rehabilitate the dreaming mind. Just as it takes time to bring the body out of atrophy at the gym so results do vary depending on the individual. In many respects, we are simply exercising our dreaming mind by participating in our already existing 3-5 dreams and working with source-material to influence our dream content for more artistic and fun dream experiences.
The first course (free) is a memory training course to help address atrophy and development in the brain (specifically the medial prefrontal cortex). You start with choosing your desired source-material. Work with that source material using a dream plan and a dream routine and exercise by participating in your dreams to help bring the brain out of atrophy for dream recall. Students in the first week have gone from no dreams over a decade to some, many find they recover as much as 3-5 by the end of the week. Stimulation training is the most effective training for dream development and all of that is covered in the course. You see it in the results once you learn to train to dream.https://dreamingforgamers.com/course/the-free-7-day-dreaming-for-gamers-dream-challenge/
The second course (free) works on developing and rehabilitating the sensory-replay of our dreams. Many people don’t realize that they have allowed the five-sensory replay of dreaming to atrophy so certain sensory-feedback is absent in their dream content such as smell, taste and touch. These lesser senses can be stimulated and do re-emerge in dream-replay over time. Some students who only had audible/visual dreams spanning 30 years were able to recover full sensory-replay using sensory-stimulation training for dreaming. What this does is makes our dreams more visceral and real giving them much more fidelity in the replay turning dreaming into natures perfected virtual reality simulator.
The third course (free) is an awareness training course and it addresses development and atrophy in the prefrontal cortex which is where our awareness resides. This is often known as lucid dreaming, but we call it simply being self-aware in the dream because the science shows when a person is self-aware during sleep the prefrontal cortex becomes active vs those who are not. It’s very clear in the scientific studies that self-awareness in dreaming is a neurological trait meaning the brain is processing self-awareness while dreaming in a similar manner that it does when we are awake. Students wanting to have this type of dream experience found stimulation training for self-awareness far more effective than nearly every other technique they tried in the past. Why? Because we are developing neural pathways through repeat skill training knowing exactly how we accomplish that task through this course.
The fourth course (free) addresses dream psychology and covers overcoming fear and nightmares so that you can release old-patterns that numerate as dream-replay and replace them with positive dream experiences. This has helped people with night-terrors and even some PSTD replaying in dreams to release those patterns and move on to new experiences in their dream practice. It is an important course even if you do not suffer night mares as it also addresses how we can program our dreams with positive intentions for positive dream experiences.
The fifth course (free) addresses core dreaming techniques. As we develop a dreaming practice there are certain techniques that may work better for someone but not as well for others. Here we make your dream plan and dream routine modular so you can build out your approach to dreaming in a progressive, result-orientated manner for optimal dream results.
The sixth course (free) addresses over-coming limitations in dreams. Dreams are not a physical world like they may appear. They are simply complex renderings of memory and experience in an interactive feedback loop driven predominantly by our hippocampus as it sends information back into the brain to as encoded packages of dreams for processing. Here you can tweak the physics engine of the dream and levitate, fly, go no-clipping mode and walk through walls. This lets you explore the virtual nature of dreaming and how you influence the physics of your own dream world. It’s fun because you can feel like a super-hero when you let go and play with your own dream mechanics.
The seventh course (free) addresses extending time in dreams. Many beginners get frustrated when they are finally in a dream they enjoy and in 30 seconds it’s over. Here we learn to stabilize and extend the time we are in dreams that we enjoy for simply more fun and adventure during sleep.
The eighth course (free) is an avatar course. The avatar in your dreams is your mind simulation of your body except, it too is subject to change. You may already notice that your subconscious already accessories your dream avatar with cloths. If you play a lot of Call of Duty and have a dream influenced by that you may already be in military gear and have a gun. Or if you like dance you may find yourself already wearing a dress. Here we learn to dress up and change our avatar to fit the genre of our dream for more immersive dream role-play. It’s a fun course for those wanting to use dreams as an role-playing system, a type of dream cosplay if you will.
These are what the 8 free courses offers. All courses are intended for 1 week worth of training for a total of 2 months. And now they are all yours to check out and embark on an amazing journey as a dream artist with one of the most advanced and fun dream art schools on the internet. Please share with friends.
Research on the effects of video games and dreams 2001 with the Tetris Effect and 2008 with Jayne Isabel Gackenbach and Beena Kuruvilla…
External influences affect dream content so immersion into video games naturally cross over into our dream content…